Computer Graphics Pioneer Dr. Norm Badler Joins Cesium to Lead Metaverse Research


Professor Badler comes to Cesium after 5 decades of teaching at University of Pennsylvaniawhere he was a Rachleff family professor in the Department of Computing and Information Science.

“It is a unique honor to welcome the person who taught me computer graphics, Norman Badlerto Cesium,” said the CEO of Cesium Patrick Cozzi. “True to Cesium’s values, we are taking this step towards metaverse research with cutting-edge collaboration and are interested in working with industrial and academic partners for the benefit of the community.

Building the open metaverse is an ongoing collaborative effort that spans many industries and fields of study. Working alongside metaverse behemoths like Epic Games and NVIDIA, Cesium’s platform enables the streaming of massive amounts of 3D data (a must-have metaverse) and provides a bridge to bring real-world 3D data collected from sensors like satellites and drones in digital worlds.

Working at the intersection of mathematics, geometry, AI, interactive systems, computer vision and art, Professor Badler is widely recognized as the pioneer of computer graphics research at Penn. He was the founding director of the University’s Center for Digital Visualization (the ViDi Center), Center for Computer Graphics, and Center for Human Modeling and Simulation. He is also credited with creating the undergraduate degree program in Digital Media Design and (along with prof. Stephane Lane) the Computer Graphics and Game Technology Masters program, both at Penn Engineering.

Professor Badler produced the Jack interactive ergonomic human models and simulation software in the mid-1990s, a solution that still exists today and is marketed by Siemens. In 2021, he was named to the ACM SIGGRAPH Academy, considered one of the highest honors in the field of computer graphics.

About Cesium
cesium is the open 3D geospatial platform for the Metaverse. We created 3D Tiles, the open standard for mass distribution of 3D geospatial data. With offers like open source Cesium for Unreal plugin, we empower creators to create digitized worlds with real-world data at scale.


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